Engineering Inside:

2014 Issue 4


The Art of Programming in Computer Animation
December 2014

Whether it’s a hand-drawn cartoon or a computer-built special effect, animation can tell us us stories we could otherwise only imagine. With the rise of 3D computer animation, these visual stories can be even more realistic and convincing than ever before, allowing the viewer to be more fully immersed in the story.Read More

IEEE Spark Has Been Discontinued

Following a strategic review by IEEE of its education activities, it has been decided to discontinue IEEE Spark. Previous issues of IEEE Spark will remain available until the end of 2017. Visitors can also continue to take advantage of IEEE’s other pre-university education resources including ( and IEEE (

Meet Sean Burns!

December 2014

Sean Burns is a 25 year veteran in the animation industry being involved in various high-profile projects… His work utilizes different animation and special effect techniques including stop-motion, Claymation, traditional drawn, Flash and Maya 3D computer animation graphics. Burns has also worked freelance running his own home based animation production company “Magnetic Ted Animation”…Read More

Create an Animation Illusion

December 2014

Every movie, TV show, or YouTube video you’ve ever seen works by creating the illusion of movement using a series of still images. Even the most advanced movie works using the same principle as the earliest moving image devices. Two of these devices are thaumatropes and flipbooks.Read More

IEEE Spark Challenge

Think you know IEEE Spark? Test your knowledge of engineering, computing and technology with the IEEE Spark Challenge! Answer questions correctly to help your team move to the top of the leaderboard.

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Explore Computer Animation with Animation Software

If you want to give computer animation a try, there’s plenty of fun, free, and even professional quality software available online to help you get started.

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IEEE Supporting Animation Technology

The IEEE has numerous organizations, publications, and conferences that help to support research and development in the field of animation technology.

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