Below you will find archives for all of the articles we’ve published in IEEE Spark regarding advances in technology. Learn about how technology influences sports, how 3D printers are used in healthcare, and interviews with real people working in STEM and making a difference.
Stephen Hammer leads the IBM Interactive Experience Real-Time Events Practice. The Events Practice supports IBM’s live event projects which include 8 major golf, tennis and entertainment events. His team harnesses the power of mobile, social, analytics, and cloud technologies to build experiences for fans all over the world.Read More
Engineers and computing professionals are developing technologies that can provide athletes with keen insight into their athletic performance. These technologies are making it possible for fitness enthusiasts and athletes alike to train smarter, perform better, and play safer than ever before.Read More
Whether it’s a hand-drawn cartoon or a computer-built special effect, animation can tell us us stories we could otherwise only imagine. With the rise of 3D computer animation, these visual stories can be even more realistic and convincing than ever before, allowing the viewer to be more fully immersed in the story.Read More
Sean Burns is a 25 year veteran in the animation industry being involved in various high-profile projects… His work utilizes different animation and special effect techniques including stop-motion, Claymation, traditional drawn, Flash and Maya 3D computer animation graphics. Burns has also worked freelance running his own home based animation production company “Magnetic Ted Animation”…Read More
Maciej J. Zawodniok is Associate Professor of Computer Engineering at the Missouri University of Science and Technology (former UMR). Dr. Zawodniok’s research focuses on adaptive and energy-efficient protocols for wireless networks, network-centric systems, network security, cyber-physical and embedded systems with applications to manufacturing and maintenance. Read More